Add to compare

ICO websiteWhite paper

VTUUR ICO details

Start Date: 2018-7-5

End date: 2018-10-20

    • Category: Cryptocurrency, Entertainment, Internet, Media, Other, Smart Contract, Tourism, Virtual Reality
    • Token: VTUUR
    • Platform: Ethereum
    • Type: ERC20
    • Initial price: 1 VTUUR = 0.25 USD
    • Bonus: July 5th at 12:00 pm (UTC) to August 5th at 12:00 pm (UTC 30% September 5th at 12:00 pm (UTC) to September 16th at 12:00 pm (UTC) 15% September 16th at 12:00 pm (UTC) to September 27th at 12:00 pm (UTC 10% September 27th at 12:00 pm (UTC) to October 8th at 12:00 pm (UTC) 5%
    • Accepting: BTC ETH Fiat
    • Soft cap: 2,000 ETH
    • Hard cap: 200,000 ETH

VTUUR – Live Mobile VR Streaming Platformand Decentralised Tokens with Smart Contract

Cryptocurrencies no longer require any introduction. Over 15 hundred different versions of “coins” are in circulation, creating a market cap above $300B over 10 thousand markets around the globe, thus rendering this relatively new subject – no longer negligible.

Active developments of various technologies are conquering ever new frontiers, and to that end, VTUUR would like to introduce 360° Video LIVE Stream – the latest extension of Virtual Reality (VR).

We here at VTUUR believe that both We VR and Augmented Reality (AR) provide new dimensions of media consumption which weren’t possible in the past. The combination of VR, AR, AI and Cryptocurrency technologies makes VTUUR a one-of-a-kind platform for both content consumers and creators.

Whether we talk about exotic locations across the globe, or just a neighbour’s party down the road, traveling just isn’t possible for everyone because some people do not have the:

  • Right state of health
  • Financial means
  • Time
  • Travel documents

With VTUUR, sold-out concerts and festivals, closed museums, unreachable fairs, overcrowded public announcements and even far-away friends’ weddings once again become accessible.

You’ll not only be able to witness and participate, but the information will be presented in a way that you’ll really be a part of the environment.

Unlike many other ICO offerings, VTUUR’s platform is not only a concept; both the app and the platform already have solid foundations and a working prototype. VTUUR’s platform enables people across the globe to stream free and paid unique 360° Videos in the form of Virtual Reality. As far as user types, VTUUR recognizes three main groups:

  • Tourists
  • Guides
  • Advertisers

VTUUR Introduction

Tourists, using the VTUUR app,are able to experience places around the world from the comfort of their homes. All experiences will come in the form of 360° Virtual Reality Videos which can be live or recorded in advance. VR Tourists may also order a new experience by booking a Guide using VR Requests. In order to watch paid content, Tourists will have to purchase VTUUR tokens and will be charged in VTUUR tokens while streaming.VTUUR Introduction

Guides can stream 360° VR videos to all interested Tourists through the VTUUR platform by connecting a 360° camera with their mobile device. A Guide can predefine a price for their stream and has the ability to earn bonus VTUUR tokens (amount determined by the system) whenever an ad is displayed in the Guide’s video, no matter if live or recorded, free or paid. The Guide will have the possibility to exchange tokens on the VTUUR exchange for other supported cryptocurrencies or fiat currencies.VTUUR Introduction

Advertisers’ role is not directly related to VR content but rather, they exist as a separate group of users. They can submit ads for Tourists and set preferred goals of daily views, but their content will not be presented instantly. Once the AI detects an active user who will find that ad appealing, the ad will get rendered into the stream. The ad display process can be broken down into the following steps:

  • VTUUR platform detects an active Tourist A (viewing Stream from a Guide A).
  • Tourist A (inside VR) is getting close to an object, toward which that Tourist showed interest last time.
  • AI detects an active ad campaign from Advertiser A which gets triggered.
  • Based on Tourist A’s history of decisions, AI picks the media format for the selected ad.
  • VTUUR platform overlays the active stream with the ad so Tourist A can see it in the Video Stream in a non-intrusive manner.

Virtual Reality – The Current State

Virtual Reality replaces regular reality, whereas Augmented Reality bridges the gap between the physical and virtual worlds. To accomplish that, both still require physical device as a medium. At this moment, there are two hardware options for consuming the VR and AR content: (1) VR headsets and (2) Mobile devices.

There are only a handful of headsets that are currently commercially available. Oculus Rift, Google Daydream, Samsung Gear, HTC Vive and Sony PlayStation VR cover almost the entire market. This is a clear indicator of how young VR technology really is.

Next to VR Headsets, that are still too expensive for the majority of people, there are options to use the mobile device as a replacement for required hardware. Projects like Google Cardboard enabled the use of mobile phones as VR content displays. This solution, however, is also not ideal. Most phones are just not strong enough to support VR in terms of CPU and GPU processing power. Screen resolution is an additional factor that needs to be taken into consideration. Full HD (1920 x 1080) resolution is a bare minimum that will properly serve the VR purpose.

When it comes to VR content creation, the situation is similar, but with more drastic consequences. If the Guide doesn’t have the proper equipment, stream quality will be limited. There are three requirements that the Guide needs to fulfill in order to stream LIVE:

  • VTUUR supported 360° Camera
  • Newer generation mobile device (with capability to have both WIFI and cellular data transfers active at the same time)
  • Internet connection with fast-enough upload rate

At the time of writing this, both quality and reliability of VR streaming experience will heavily depend on the equipment that Guides and Tourists use. However, since new devices are hitting the global market all the time, mentioned restrictions are slowly becoming a thing of the past.


Virtual Reality – The Near Future

What sounded both revolutionary and imaginary when mentioned a few years ago has become a booming industry. Everyone seems to agree with the statement that Virtual Reality is the future of technology and it’s the next environment that will go mainstream. Both AR and VR industries are growing in leaps. According to a recent report from the International Data Corp, worldwide revenues for the AR and VR market are forecast to increase by at least 100 percent over the next 4 years, with total spending set to hit $215 billion by the year 2021. The U.S. is on pace to spend $3.2 billion on AR and VR this year alone, making it the largest market for this new technology.

This not only means that we will see more and more VR devices hitting the market in upcoming years, but mobile devices will adopt this trend too. We will soon start seeing mobile phones with more precise gyroscopes and accelerometers that were upgraded just for the sake of an improved VR experience.

VTUUR Virtual Reality Platform

VTUUR makes VR video streaming easy for everyone. By simply connecting your smartphone and 360° camera through our easy-to-use mobile app, you are ready to stream to VTUUR’s users all around the globe. Even though this technology is still young, there are already a few companies that take 360° camera production to commercial levels. At this moment, the VTUUR platform supports the three most popular 360° camera brands (Insta, 360Fly and Garmin).

From a content consuming perspective VTUUR currently recognizes three groups of VR content:

  • VR Stream
  • VR Tour
  • VR Event


Philipp Wolf

CEO Founder

Marko Tasic

CTO Co-Founder

Sèmy Khadraoui

COO Co-Founder

Aleksandar Radosavljevic

Senior Frontend Engineer DevOps

Milan Zdravkovic

Senior Fullstack Engineer Software Architect

Petar Begovic

Senior Frontend Engineer Project Manager

Danijel Spasic

Senior Mobile Engineer iOS, Android

Sasa Kostic

Senior Backend Engineer Software Architect

Nenad Dojcinovic

Senior Frontend Engineer QA Engineer

Dalibor Stankovic

Senior Fullstack Engineer Technical Lead

Marko Culibrk

Senior Frontend Engineer QA Engineer

Nikola Knezevic

Senior Mobile Engineer Game Developer

Nenad Mitrovic

Graphic Designer UI/UX

Milos Milosevic

Senior Frontend Engineer QA Engineer

Filip Stankovic

Senior Backend Engineer Game Developer

Aleksandar Randjelovic

Senior Backend Engineer Database Administrator

Milica Tasic

HR, Sales Administration

Milica Dimic

HR, PR Sales

Nikola Stojiljkovic

Legal, Sales Accounting

Natalia Goncharenko

Marketing Consultant

Vitalis Markevich

Community Manager

Panos Kostouros

Digital Producer

VTUUR Advisors

Giacomo Arcaro


Bogdan Fiedur


Rene Lauk

Legal Advisor

Wouter Van Domselaar


Q2 2017
- VTUUR’s concept born - Market research & technical studies - 100k initial investment - Proof of concept
Q3 2017
- Project start - Wireframing - Design UI/UX - Developing a 360° camera support protocol - Testing IOS and Android compatibility
Q4 2017
- Developing more 360° camera support protocols - Field-testing Mobile Live 360° stream - Testing prototype platform - Finalizing stable app prototype - 150k additional investment
Q1 2018
- Expand VTUUR developer team - Setup legal framework for an ICO - ICO Website, Whitepaper & Marketing plan - Developing Smart Contract - Developing VTUUR Token
Q2 2018
- Shooting promotional video - ICO PR & Marketing campaign - Smart Contract Audit - Smart Contract Implementation
Q3 2018
- Continued testing of VTUUR Alpha version - Start ICO - Live 360° Q&A stream through VTUUR platform - Marketing - End ICO
Q4 2018
- Stress testing & finalizing VTUUR Alpha version - Start negotiations with content creators - Adding more 360° camera protocol support - Research to determine first user impressions
Q1 2019
- Launching of closed VTUUR Alpha version - Developing VTUUR's Enhanced Video Rendering - Developing Augmented Reality support - Partnering with professional guides, performers etc.
Q2 2019
- Field Testing VTUUR's Enhanced Video Rendering - Field Testing Augmented Reality support - Release information to businesses for integration of ads
Q3 2019
- Developing VTUUR's Artificial Intelligence - Continuous development and testing of Beta version - Sponsoring hardware to universities and schools - Promotions Through Various Conventions and Events
Q4 2019
- Testing VTUUR's Artificial Intelligence - Final testing for VR/AR/AI - Public release VTUUR Beta version - Roadshow

Get the Best ICO's in your inbox

Don't worry we don't spam

We will be happy to hear your thoughts

Leave a reply

Register New Account
Reset Password
Compare items
  • Total (0)