Parsec Frontiers

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Parsec Frontiers ICO details

Start Date: 2018-1-24

End date: 2018-1-31

    • Category: Entertainment, Other
    • Token: PARSEC
    • Platform: Ethereum
    • Type: ERC20
    • Initial price: 1 ETH = 845,000 PARSEC
    • Bonus: Contributions => 50 ETH 5%
    • Accepting: ETH
    • Soft cap: 400 ETH
    • Hard cap: 4,000 ETH

Parsec Frontiers

Parsec Frontiers is a massive multiplayer online persistent world with a virtual economy blockchain. Players can explore the Milky Way galaxy, extract and trade resources, freight goods, attack others at their own peril, manufacture new and more advanced objects, research technology, create or join alliances and utilize ownership of space stations and resource extraction rights to ultimately expand their empire and wealth. All in-game items and resources are stored on a blockchain.

Parsec Frontiers’ economy is open and player-controlled. The currency for facilitation of trade and measure of wealth are Parsec Credits – an ERC20 token shortened to PARSEC. It is used for transactions on trading exchanges throughout the galaxy, for transactions between the participants and for transactions with the backend system. Parsec Credits will be traded on secondary markets against major coins like BTC, ETH as well as fiat currencies.
parsec Frontiers
The blockchain asset transparency provides a secure, trustless game environment, which combined with the liquidity of cryptocurrency exchanges transforms the virtual items into investable assets alongside more traditional asset classes. Combined with a deflationary mechanism related to economic activity, holders of Parsec Credits should see steady value growth. The project is undertaken by renowned game development studio Artplant, based in Norway and Russia. The team of 15+ people have 5-25 years of game dev experience, and extensive experience with MMOs and virtual worlds. This document further details how the world will be created, the technical considerations and the mechanics of the economy and gameplay.

Gameplay overview

parsec frontier gameplay
Parsec Frontiers builds on the 4X game genre, adding its elements into a persistent, online sandbox where players are free to explore and colonize the Game Universe. You are alone in the universe, but through collaboration with other players you can accomplish grand things: Gameplay will be introduced modularly, and the game will grow together with the community. From the early exploration days, to the later interstellar civilizations and beyond.

The game is continuous, meaning that actions initiated by the player keeps unfolding when she logs off.

Spaceships en route to destinations are still moving, research is still being conducted, resource extraction still taking place and production work still commencing. The player may configure notification settings to receive SMS or email alerts when not online.

Team

Jack K. Wulff

CEO, ARTPLANT

Daniel Stakhovskiy

MANAGING DIRECTOR, ARTPLANT TVER

Andrey Tsirulev

TECHNICAL DIRECTOR

Trond Johansen

PRODUCER

Alexey Antropov

PROGRAMMER

Andrey Ashirov

SYSADM

Valerii Kriazhev

ANIMATOR

Daria Rodionova

UX DESIGNER

Ivan Koren

3D ARTIST

Valentin Pantyukh

3D & 2D ARTIST

Joachim Barrum

ART LEAD

Henning Rokling

PROJECT FOUNDER

Morten Larssen

VP PUBLISHING

Parsec Frontiers Advisors

Øyvind Pedersen Jr.

BLOCKCHAIN STRATEGIST

Frode Aschim

CEO, ETHER CAPITAL LTD

Kenneth Eriksen

DIGITAL MARKETING EXECUTIVE

John Kavanagh

GAMES INDUSTRY EXECUTIVE

Milestones

2010
Artplant develops MMO backend. Used in Battlestar Galactica Online.
2012-2016
Technology used in 4 more games.
June 2017
Parsec Frontiers concept finalized
July 2017
Development agreement. Legal structure planning Exploration of architectural concepts
August 2017
Team assembly / hiring. Game pre-production initiated
December 2017
Public announcement of project. Release of whitepaper
January 2018
Community building and marketing Pre-sale
March 2018
Foundation registered and set up
April 2018
Detailed game and economy design Prototype of galaxy Crowd sale
May 2018
Parsec Credits distribution Token listed on exchanges Queue open for starter ship auctions Ships can be traded between players
June 2018
In-game asset definition and tokenization Cross-chain transaction module
July 2018
Auctions for colony rights on 17 initial planets Colony rights and development projects are tradable
September 2018
Transparency dashboard and APIs
December 2018
Release of Travel module. Population of all major heavenly bodies Resource distribution throughout Milky Way Scanning of heavenly bodies Travelling and exploring Transport of Earth's 15m surviving humans Release of Settlement module
February 2019
Resource extraction/production DEX module
May 2019
Colonisation upgrades Crafting of items
December 2019
End of the 'non-aggression pact' Weapon production

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